DOB: February 16th, 1987 Hometown: My Philosophy The Basics Free Time
Name: Douglas Brandon Lynn
I've found myself asking repeatedly over the years, "What do I believe makes a good game?" In attempting to answer this question, I've looked deeply into many of my favorite games, analyzing their individual components in an effort to identify common themes. Through this process, however, I came to discover something: the more I focused on individual pieces of a game, the less appealing the game would become. I realized that while my favorite games contain well-developed components, the true enjoyment was derived from the way these components blend together. The overall style or presentation of a game has a lot to do with how a games feels and how a game makes you feel. I refer to it as Gestalt Game Design, and it's become a big part of my design process. You can read more about Gestalt Game Design in my gaming blog, "Welcome to Gameland".
I grew up in the small town of
I’ve been creating games since 2005, when I began my first year at
DOB: February 16th, 1987